Showing posts with label Breaking Bad. Show all posts
Showing posts with label Breaking Bad. Show all posts

Tuesday, July 05, 2011

TV that's better than movies


Breaking Bad s3 e12 opening

The new season of Breaking bad is about to break, and AMC has been showing all the previous seasons to get everyone hyped up for it. Man, what a fantastic show!! The incredible music video style montage above is just one example.

Below are a few screenshots showing a taste of the innovative cinematography. I've rarely seen interiors shot so dark, with just pools of light and layering used to separate elements. 


In the shot below, bear in mind that green (the color of money) in this show represents a dream of a better life - generally through money obtained via illegal and self-destructive means. Wendy's vertical blinds are a brilliant representation of jail bars too. I also noticed in the montage above that her headboard resembles the Breaking Bad title screen. 



 Here's a series of over-the-shoulder shots that I find amazing...







... Ending with Walt looking tiny and helpless behind his baby's crib in one of those empty dark rooms. Brilliant I tell ya!


And a sequence shot in a large room using two windows covered by opaque yellow shades. The glowing yellow rectangles are used perfectly here as framing devices and abstract shapes to create beautiful compositions. 








At home with the Whites - a tranquil domestic dinnertime scene.









... You know what this kind of lighting really is? It's Chiaroscuro - figures emerging from darkness into light. Like the stuff Caravaggio used to paint. Look it up if you don't believe me!



And here's the closing few moments of the same episode. Powerful television my friends...





I've been hard at work on my film... and I don't want to show too much just before it gets released, so I'm not posting about it. Soon though, you'll be able to watch it. I'm not doing the festival thing, so as soon as I get it done I'm posting it here for the world to see. 

Sunday, March 22, 2009

Breaking Bad -- Character Driven ACTION

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Breaking Bad is my favorite show... and the best-written one I've ever seen. In my quest to learn as much as I can about writing, I decided to seek out what I can find online about the writing for this powerful character-driven drama. Here's an excellent interview with the creator and head writer: Vince Gilligan interview @ Writing for Performance -- and if you look closely at the bottom of the page, you'll find a link to the script for the pilot episode. I'll copy the link here: Breaking Bad pilot script. It's amazing how perfectly worked out everything already is in the script... it's polished up to perfection! Apparently the years of writing for the X Files with Chris Carter learnt him a few things. The characters are all there fully realized... but some of the minor differences from the actual episode are fascinating as well. A setting or two are different, a few lines of dialogue, and Jesse Pinkman's name was originally Marion Dupree. Strange... though his character shines exactly as it will in the episode itself.

This script shows how to write character driven ACTION.

And I'll just drop a few more links here for related goodness:

Vince Gilligan teases the new season of Breaking Bad @ The Futon Critic

Q&A - Bryan Cranston (Director) @ AMCTV.com

Monday, March 16, 2009

A Story is a Promise

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http://www.storyispromise.com/


It seems like there was a long hard slog through the whole Aristotlean thing, learning the basics of story and screenwriting technique, but suddenly after switching over to dramatic (theatrical) techniques things have taken a (ahem) dramatic leap forward.

I've run across the best writing about writing I've seen yet, on the site Linked above. Bill Johnson's whole concept is that a story is a promise, and you must deliver on that promise in a way that's satisfying to the reader or viewer. I've read a few of the essays, and so far each one is excellent. But the best thing I've found there is called Question, Answer, Question. I hope Bill doesn't mind if I post a bit of that essay here (with a link to the rest of it):



Bringing the Dead to Life

Notes on Twilight

by Bill Johnson

I'm always curious when a book becomes a phenomena. Twilight, by Stephenie Meyer, is such a novel. So I bought it to see how the story 'works' to draw in its audience. In these notes I'll begin by breaking down the novel's opening preface line by line.

First line,

I'd never given much thought to how I would die--though I'd had reason enough in the last few months--but even if I had, I would not have imagined it like this.

This is pure drama, which I define as an anticipation of an outcome. There are many dramatic questions here.

Why did the narrator have reasons to imagine his or her death?
What kind of death is the narrator facing, that he or she couldn't have imagined it?
What situation does the narrator find him or herself in?
Where is the narrator?
To get the answer to these questions, the reader has to read the next sentence. That is the prime responsibility of the first sentence of a novel, that a reader be compelled to read a second sentence. That's why this kind of mysterious first sentence is often seen in popular novels. A first sentence that is not compelling becomes a first step in a reader disengaging from a novel. I teach that it's three steps and the reader is gone.

There's a difference between a dramatic question and a question. 'Would I die today?' is a question, but it's not a dramatic question like the first sentence above. When I try and teach some writers the art of a good opening line with dramatic questions, some people respond by framing ordinary sentences as questions.

Second paragraph, second sentence,

I stared without breathing across the long room, into the dark eyes of the hunter, and he looked pleasantly back at me.

This begins to suggest a place, 'the long room,' while raising the question, why a long room? Where is this room? It also raises the question, who is the hunter? Why does the hunter look 'pleasantly' at the narrator who, based on the first sentence, would appear to be facing death from the hunter? Or not. To get the answer to that question, the reader has to read the third sentence.

These two sentences have set up a process I call question, answer, question. The first sentence raises questions, the second sentence begins to answer those questions (who or what is threatening the narrator with death), while the answer to the question (the hunter is threatending the narrator) simply raises another question, who is the hunter?

This question, answer, question process creates an on-going hold on the attention of readers, and also creates forward movement that pulls the reader ahead. When the opening to an unpublished novel lacks this process, the sentences are often a collection of details describing a time, place, or character. Such statements operate as statements: this is what so-and-so looks like; this is what this place looks like. The risk is that such statements lack drama -- there's no anticipation of an outcome. There can be an anticipation of an outcome based on the appearance of a character, but when there's not, the opening pages of a story can be the weakest writing in an unpublished novel.

A literary agent or editor reading the above two lines would be immediately aware that this is a novel written by a storyteller.

Third paragraph,

Surely it was a good way to die, in the place of someone else, someone I loved. Noble, even. That ought to count for something.

Many more questions here; more 'pull' on the reader.
Why is the narrator ready to die in place of someone else?
What makes that noble?
Why is it important to the narrator that this noble act 'count for something?'
What has the narrator done in life that he or she needs to balance the scales?
Fourth paragraph,

I knew that if I'd never gone to Forks, I wouldn't be facing death now. But, terrified as I was, I couldn't bring myself to regret the decision. When life offers you a dream so far beyond your expectations, it's not reasonable to grieve when it comes to an end.

This begins to answer the question, where is this story happening (Forks), but that answer raises another question, where is Forks? Why did the narrator go to Forks? Why does the narrator not regret the decision, which could lead to his or her death? How did this journey to Forks become this grand fulfillment of a dream for the narrator?

Last sentence of preface,

The hunter smiled in a friendly way as he sauntered forward to kill me.


Click here to read the entire essay - ok, I posted most of it above, but there's still a little more left!!



This concept of question, answer, question has explained something to me. I'm a huge fan of the show Breaking Bad, as well as a few of the other recent character driven cable shows (Saving Grace especially). There's something extra compelling about these shows... once you start watching it's hard to stop, and they only seem to follow basic Aristotlean structure to a very limited extent. I knew it was something about the characters that drove these shows, but I couldn't figure out how they did it.

The question, answer, question technique answers a big part of that question. As I was watching Breaking Bad last night I could see it in action. Little revelations fed out sparingly as the show progresses, enough to answer a previously-posed question, but always raising new ones, until the end. Well ok, scratch that... at the end they leave a big question hanging to make you want to watch the next episode. The process creates a dramatic throughline that draws a viewer all the way through the story while keeping their interest riveted. It's also a perfect example of a show that's character driven but with plenty of action. Too often the term character driven means quiet and internal, with little to no action, but Breaking Bad proves it needn't be like that.

Breaking Bad is a perfect example of this technique. If you want to examine how it's done, download an episode or 2 from the iTunes store for $1.99 (or Netflix it, whatever) and watch with a critical eye. It helps to watch twice... the first time you tend to get sucked in and just enjoy the ride... the second time you can spot the tricks and techniques better.