Sunday, April 27, 2008

High on Definition


I'm all giddy! The Lumix is in, and now I have opened the secret and magical world of HIGH DEF STOPMOTION. Click the pic to Flickr it (then click on All Sizes to see it in all its glorious glory). Please excuse the crappy lighting and setup..... I was impatient!

5 comments:

UbaTuber said...

More, more! New toys are fun....

Darkstrider said...

More to come.... and they'll be lit and set up better, as well as shot in higher resolution. I shot this one at 2 MP, the lowest actual HD resolution possible at 16:9 widescreen with the Lumix ( 1920 x 1080 ), and tried a little PS post on it.... weird fringing and artifacts all over the place! Now I know I need to shoot at one of the other settings.... either 5.5 or 7 MP.

Nick H said...

Who is the weird looking puppet on the right? Well, it's all relative, in a Radke world he's weird! ;)

Nice image quality!

Now, what about the dreaded flicker question?

Darkstrider said...

Ha! Yeah, that weird-o is a clay dude I made just recently, inspired by Bruce Bickford after getting Prometheus' Garden, and by all the progress Prammaven has made on his work lately. Suddenly clay just seemed like the in thing! I plan to do a bit of animation with him just to see if I can handle clay or not (I suspect it'll be too much work!). But after mucking about with clay animating buildup puppets like the Radkins will suddenly seem easy as pie.

As for flicker.... I just shot a little sequence of 8 frames (about all this dinky 32 MB SD card will hold that was included with the camera.... my 8 gig card hasn't come in yet) and so far anyway, not a trace of it!!! Keeping my metaphorical fingers crossed.....

idragosani said...

Very pretty! I recently got a Kodak Z 1012 IS digital still camera that I am going to push into stop-motion use. I got it mainly because it has a very short capture delay (<0.23 seconds) which is crucial for taking pictures of a 3 year old, but it also can shoot video in HD resolution and also does 16:9 still pictures at various resolutions (I will be happy with HD resolution, about the limit of what my animation software can handle), and also has full manual control over just about everything.

-- Brett